Samsung Shows Off The BGA SSD
April 4, 2016 by admin
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During Samsung’s 2016 SSD Forum in Japan, the company took the wraps off its first ever ball-grid array (BGA) solid state disk for mobile devices, the PM971. This particular SSD aims to replace module-based M.2 drives in the 2-in-1 hybrid PC market. The company is claiming it will offer improved thermals, up to 10-percent more battery life and a reduction in vertical storage height for OEMs, product designers and system manufacturers.
The Samsung PM971 built using the company’s Photon controller and runs MLC 3D V-NAND (contrary to the picture above, PC Watch claims it is actually 3-bits per cell). The drive will be available in 128GB, 256GB and 512GB storage capacities and will feature sequential reads up to 1,500MB/s, sequential writes up to 600MB/s, random reads up to 190,000 IOPS and random writes up to 150,000 IOPS.In general, SSDs with BGA packaging are considerably smaller than those using the M.2 form factor, and Intel has claimed that using a PCI-E BGA SSD could allow an increase in battery size by around 10-percent compared to using an M.2 2260 SSD (with GPIO using 1.8v power rail instead of 3.3v), lower thermals than M.2 (from BGA ball conduction to motherboard instead of through M.2 mounting screws), and a vertical height savings of 0.5mm to 1.5mm in notebook devices.
The nice thing about BGA SSDs is that they are “complete” storage solutions and integrate NAND flash memory, the NAND controller and DRAM all into a single package. Currently, there are several BGA M.2 form factors being proposed that will make single-chip SSDs a reality sooner than later as the result of a collaboration between HP, Intel, Lenovo, Micron, SanDisk, Seagate and Toshiba. The four BGA SSD packages proposed are Type 1620, Type 2024, Type 2228 and Type 2828, ranging anywhere between 16 x 20 millimeters and 28 x 28 millimeters with up to 2-millimeter vertical height. It is currently unknown whether the Samsung PM971 adopts any of these proposed BGA M.2 standards.
Based on the demonstration at the 2016 Samsung SSD Forum in Japan, the PM971 offers decent performance thanks to a PCI-E 3.0 x4 interface and the company’s new Photon controller. According to the PC Watch website, the drive is physically smaller than an SD card and Samsung expects device manufacturers and OEMs to begin adoption in the second half of 2016 or the first half of 2017.
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Symantec Has Some Flaws With SEP
Symantec has warned of three serious vulnerabilities in its Endpoint Protection (SEP) software, and is advising users to update their systems.
The bugs affect all builds of the 12.1 version of the SEP software, with the first two flaws allowing authorised but low privilege users of the software to gain elevated and administrative access to the management console, which can be accessed either locally or through a web-based portal.
The third bug is in the sysplant driver and enables users to bypass the SEP’s security controls and run malware and other malicious code on a targeted client machines.
“Exploitation attempts of this type generally use known methods of trust exploitation requiring enticing a currently authenticated user to access a malicious link or open a malicious document in a context such as a website or in an email,” said the security firm.
There have been no recorded exploits of the flaws, so it would appear that Symantec has squashed the bugs before they became a real-world problem for its customers.
The first two bugs were discovered by security researcher Anatoly Katyushin from rival firm Kaspersky Labs, which is a little embarrassing. Discovery of the third bug was credited to the enSilo Research Team.
Symantec advises SEP users to update their software to the 12.1 RU6 MP4 version. It also recommends that users should take precautions and restrict remote access to the management console in order to prevent hackers from attacking client systems through the web portal.
While hackers can direct sophisticated malware at even the most robustly secured systems, exploiting flaws in software offers an easier route into machines and networks, providing hackers get in before the bugs are discovered and patched.
Recent examples can be seen with the discovery of iOS malware which threatens iPhones through an Apple DRM flaw, and an error on Code.org’s website which saw the emails of its volunteers exposed.
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Intel Processors Will Support Vulcan API
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Intel is releasing graphics drivers that support the Vulkan 1.0 API for chips running Windows 7, 8 and 10 PCs.
According to Intel the drivers provide beta support for the Vulkan 1.0 API for 6th Generation Intel Core and related processors.
Vulkan 1.0 was introduced last month by industry consortium Khronos Group and is supposed to replace the OpenGL, which was first introduced in 1991 by Silicon Graphics. Vulkan is supposed to exploit powerful GPUs and multicore CPUs, but it is still a long way behind Direct X 12 – at least in its beta condition.
With Intel’s drivers developers will be able to exploit features on Intel GPUs, like the Iris Pro, that are integrated in chips alongside CPUs. Intel’s rival AMD has already released Vulkan drivers for Radeon graphics processors.
Vulkan 1.0 APIs will also work with Linux-based PCs like Steam Machines. Intel has made available open-source Vulkan drivers for Linux PCs running on chips code-named Broadwell and Skylake.
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Is nVidia Going Linux
The dark satanic rumor mill has manufactured a hell on earth yarn claiming that Nvidia is working on its own Linux OS for gamers.
A slide has tipped up showing a screen capture of an installer screen for this operating system supposedly going by the “NLINUX” codename at NVIDIA.
Not much to go on, but it does appear that Nvidia is looking at creating a distribution for gamers similar to that operated by Valve.
It is hard to see what Nvidia would get out of it. Nvidia also has its SHIELD TV that’s powered by Tegra hardware and offers a variety of games over their cloud/streaming “GeForce NOW” service.
So why would Nvidia need a full-blown Linux distribution? The only place it could use one is on the desktop, but that would just mean bringing another Linux distribution into a crowded market with little return for its efforts.
Nvidia already has control of the Linux gaming systems and its cards do better on Linux than AMDs so an “optimized” Linux OS is not going to sell them more graphics cards for Linux gamers. It would have to add something which is better than Steam, or Ubuntu and what could that be?
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MediaTek Shows Off The Helio X25 Chip
MediaTek has told Fudzilla that the Helio X25 SoC is not only real, but that it is a “turbo” version of the Helio X20.
Meizu is expected to be one of the first companies to use the X25. Last year it was also the first to use MTK 6795T for its Meizu MX5 phone. In that case the “T” suffix stood for Turbo. This phone was 200 MHz faster than the standard Helio X10 “non T” version.
In 2016 is that MediaTek decided to use the new Helio X25 name because of a commercial arrangement. MediaTek didn’t mention any of the partners, but confirmed that the CPU and GPU will be faster. They did not mention specific clock speeds. Below is a diagram of the Helio X20, and we assume that the first “eXtreme performance” cluster will get a frequency boost, as well as the GPU.
The Helio X25 will not have any architectural changes, it is just a faster version of X20, just like MTK 6795T was faster version of MTK 6795. According to the company, the Helio X25 will be available in May.
This three cluster Helio X25 SoC has real potential and should be one of the most advanced mobile solutions when it hits the market.The first leaked scores of the Helio X20 suggest great performance, but the X25 should have even better scores. There should be a dozen design wins with Helio X20/ X25 and most of them are yet to be announced. There should be a few announcements for the Helio X25 soon, but at least we do know that now there will be a even faster version of three cluster processor.
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Qualcomm Jumps Into VR
Qualcomm has thrown its hat into the virtual reality (VR) ring with the launch of the Snapdragon VR SDK for Snapdragon-based smartphones and VR headsets.
The SDK gives developers access to advanced VR features, according to Qualcomm, allowing them to simplify development and attain improved performance and power efficiency with Qualcomm’s Snapdragon 820 processor, found in Android smartphones such as the Galaxy S7 and tipped to feature in upcoming VR headsets.
In terms of features, the development kit offers tools such as digital signal processing (DSP) sensor fusion, which allows devs to use the “full breadth” of technologies built into the Snapdragon 820 chip to create more responsive and immersive experiences.
It will help developers combine high-frequency inertial data from gyroscopes and accelerometers, and there’s what the company calls “predictive head position processing” based on its Hexagon DSP, while Qualcomm’s Symphony System Manager makes easier access to power and performance management for more stable frame rates in VR applications running on less-powerful devices.
Fast motion to photon will offer single buffer rendering to reduce latency by up to 50 percent, while stereoscopic rendering with lens correction offers support for 3D binocular vision with color correction and barrel distortion for improved visual quality of graphics and video, enhancing the overall VR experience.
Stereoscopic rendering with lens correction supports 3D binocular vision with color correction and barrel distortion for improved visual quality of graphics and video, enhancing the overall VR experience.
Rounding off the features is VR layering, which improves overlays in a virtual world to reduce distortion.
David Durnil, senior director of engineering at Qualcomm, said: “We’re providing advanced tools and technologies to help developers significantly improve the virtual reality experience for applications like games, 360 degree VR videos and a variety of interactive education and entertainment applications.
“VR represents a new paradigm for how we interact with the world, and we’re excited to help mobile VR developers more efficiently deliver compelling and high-quality experiences on upcoming Snapdragon 820 VR-capable Android smartphones and headsets.”
The Snapdragon VR SDK will be available to developers in the second quarter through the Qualcomm Developer Network.
The launch of Qualcomm’s VR SDK comes just moments after AMD also entered the VR arena with the launch of the Sulon Q, a VR-ready wearable Windows 10 PC.
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Cisco Fixes Major Flaw
Cisco has patched high-impact vulnerabilities in several of its cable modem and residential gateway devices which are popular among those distributed by ISPs to their customers.
The embedded Web server in the Cisco Cable Modem with Digital Voice models DPC2203 and EPC2203 contains a buffer overflow vulnerability that can be exploited remotely without authentication. Apparently all you need to do is send a crafted HTTP requests to the Web server and you could see some arbitrary code execution.
Cisco said that its customers should contact their service providers to ensure that the software version installed on their devices includes the patch for this issue.
The Web-based administration interfaces of the Cisco DPC3941 Wireless Residential Gateway with Digital Voice and Cisco DPC3939B Wireless Residential Voice Gateway are affected by a vulnerability that could lead to information disclosure. An unauthenticated, remote attacker could exploit the flaw by sending a specially crafted HTTP request to an affected device in order to obtain sensitive information from it.
The Cisco Model DPQ3925 8×4 DOCSIS 3.0 Wireless Residential Gateway with EDVA is affected by a separate vulnerability, also triggered by malicious HTTP requests, that could lead to a denial-of-service attack.
Hackers have been hitting modems, routers and other gateway devices, hard lately – especially those distributed by ISPs to their customers. By compromising such devices, attackers can snoop on, hijack or disrupt network traffic or can attack other devices inside local networks.
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Are Quantum Computers On The Horizon?
Massachusetts Institute of Technology (MIT) and Austria’s University of Innsbruck claim to have put together a working quantum computer capable of solving a simple mathematical problem.
The architecture they have devised ought to be relatively easy to scale, and could therefore form the basis of workable quantum computers in the future – with a bit of “engineering effort” and “an enormous amount of money”, according to Isaac Chuang, professor of physics, electrical engineering and computer science at MIT.
Chuang’s team has put together a prototype comprising the first five quantum bits (or qubits) of a quantum computer. This is being tested on mathematical factoring problems, which could have implications for applications that use factoring as the basis for encryption to keep information, including credit card details, secure.
The proof-of-concept has been applied only to the number 15, but the researchers claim that this is the “first scalable implementation” of quantum computing to solve Shor’s algorithm, a quantum algorithm that can quickly calculate the prime factors of large numbers.
“The team was able to keep the quantum system stable by holding the atoms in an ion trap, where they removed an electron from each atom, thereby charging it. They then held each atom in place with an electric field,” explained MIT.
Chuang added: “That way, we know exactly where that atom is in space. Then we do that with another atom, a few microns away – [a distance] about 100th the width of a human hair.
“By having a number of these atoms together, they can still interact with each other because they’re charged. That interaction lets us perform logic gates, which allow us to realise the primitives of the Shor factoring algorithm. The gates we perform can work on any of these kinds of atoms, no matter how large we make the system.”
Chuang is a pioneer in the field of quantum computing. He designed a quantum computer in 2001 based on one molecule that could be held in ‘superposition’ and manipulated with nuclear magnetic resonance to factor the number 15.
The results represented the first experimental realisation of Shor’s algorithm. But the system wasn’t scalable as it became more difficult to control as more atoms were added.
However, the architecture that Chuang and his team have put together is, he believes, highly scalable and will enable the team to build quantum computing devices capable of solving much bigger mathematical factors.
“It might still cost an enormous amount of money to build, [and] you won’t be building a quantum computer and putting it on your desktop anytime soon, but now it’s much more an engineering effort and not a basic physics question,” said Chuang.
In other quantum computing news this week, the UK government has promised £200m to support engineering and physical sciences PhD students and fuel UK research into quantum technologies, although most of the cash will be spent on Doctoral Training Partnerships rather than trying to build workable quantum computing prototypes.
Courtesy-TheInq
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Intel Putting RealSense Into VR
March 16, 2016 by admin
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Intel is adapting its RealSense depth camera into an augmented reality headset design which it might be licensing to other manufacturers.
The plan is not official yet but appears to have been leaked to the Wall Street Journal. Achin Bhowmik, who oversees RealSense as vice president and general manager of Intel’s perceptual computing group, declined to discuss unannounced development efforts.
But he said Intel has a tradition of creating prototypes for products like laptop computers to help persuade customers to use its components. We have to build the entire experience ourselves before we can convince the ecosystem,” Bhowmik said.
Intel appears to be working on an augmented-reality headset when it teamed up with IonVR to to work on an augmented-reality headset that could work with a variety of operating systems, including Android and iOS. Naturally, it had a front-facing RealSense camera.
RealSense depth camera has been in development for several years and was shown as a viable product technology at the Consumer Electronics Show in 2014. Since then, nothing has happened and Microsoft’s Kinect sensor technology for use with Windows Hello in the Surface Pro 4 and Surface Book knocked it aside.
Intel’s biggest issue is that it is talking about making a consumer product which is something that it never got the hang of.
RealSense technology is really good at translating real-world objects into virtual space. In fact a lot better than the HoloLens because it can scan the user’s hands and translate them into virtual objects that can manipulate other virtual objects.
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IBM Goes After Groupon
March 14, 2016 by admin
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IBM has filed suit against online deals marketplace Groupon for infringing four of its patents, including two that emerged from Prodigy, the online service launched by IBM and partners ahead of the World Wide Web.
Groupon has built its business model on the use of IBM’s patents, according to the complaint filed Wednesday in the federal court for the District of Delaware. “Despite IBM’s repeated attempts to negotiate, Groupon refuses to take a license, but continues to use IBM’s property,” according to the computing giant, which is asking the court to order Groupon to halt further infringement and pay damages.
IBM alleges that websites under Groupon’s control and its mobile applications use the technology claimed by the patents-in-suit for online local commerce marketplaces to connect merchants to consumers by offering goods and services at a discount.
About a year ago, IBM filed a similar lawsuit around the same patents against online travel company Priceline and three subsidiaries.
To develop the Prodigy online service that IBM launched with partners in the 1980s, the inventors of U.S. patents 5,796,967 and 7,072,849 developed new methods for presenting applications and advertisements in an interactive service that would take advantage of the computing power of each user’s PC and reduce demand on host servers, such as those used by Prodigy, IBM said in its complaint against Groupon.
“The inventors recognized that if applications were structured to be comprised of ‘objects’ of data and program code capable of being processed by a user’s PC, the Prodigy system would be more efficient than conventional systems,” it added.
Groupon is also accused of infringing U.S. Patent No.5,961,601, which was developed to find a better way of preserving state information in Internet communications, such as between an online merchant and a customer, according to IBM. Online merchants can use the state information to keep track of a client’s product and service selections while the client is shopping and then use that information when the client decides to make a purchase, something that stateless Internet communications protocols like HTTP cannot offer, it added.
Source- http://www.thegurureview.net/aroundnet-category/ibm-files-patent-infringement-lawsuit-against-groupon.html