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Intel Processors Will Support Vulcan API

March 31, 2016 by  
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Intel is releasing graphics drivers that support the Vulkan 1.0 API for chips running Windows 7, 8 and 10 PCs.

According to Intel the drivers provide beta support for the Vulkan 1.0 API for 6th Generation Intel Core and related processors.

Vulkan 1.0 was introduced last month by industry consortium Khronos Group and is supposed to replace the OpenGL, which was first introduced in 1991 by Silicon Graphics. Vulkan is supposed to exploit powerful GPUs and multicore CPUs, but it is still a long way behind Direct X 12 – at least in its beta condition.

With Intel’s drivers developers will be able to exploit features on Intel GPUs, like the Iris Pro, that are integrated in chips alongside CPUs. Intel’s rival AMD has already released Vulkan drivers for Radeon graphics processors.

Vulkan 1.0 APIs will also work with Linux-based PCs like Steam Machines. Intel has made available open-source Vulkan drivers for Linux PCs running on chips code-named Broadwell and Skylake.

Courtesy-Fud

Will Razer’s External Graphics Box Fail?

March 30, 2016 by  
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We first saw the Razer Core, an external graphics box that connects to a notebook via Thunderbolt 3 port, back at CES 2016 in January, and today, Razer has finally unveiled a bit more details including the price, availability date and compatibility details.

At the GDC 2016 show in San Francisco, Razer has announced that the Core will be ready in April and have a price of US $499. As expected, it has been only validated on Razer Blade Stealth and the newly introduced Razer Blade 2016 Edition notebooks but as it uses Thunderbolt 3 interface, it should be compatible with any other notebook, as long as manufacturer wants it.

With dimensions set at 105 x 353 x 220mm, the Razer Core is reasonably portable. It comes with a 500W PSU and features four USB 3.0 ports, Gigabit Ethernet and Thunderbolt 3 port which is used to connect it to a notebook.

As far as graphics cards support is concerned, Razer says that the Core will work with any AMD Radeon graphics card since Radeon 290 series, including the latest R9 Fury, R9 Nano and Radeon 300 series, as well as pretty much all Nvidia Maxwell GPU based graphics cards since Geforce GTX 750/750 Ti, although we are not sure why would you pair up a US $500 priced box with a US $130 priced graphics cards. The maximum TDP for the graphics card is set at 375W, which means that all dual-GPU solutions are out of the picture, so it will go as far as R9 Fury X or the GTX Titan X.

There aren’t many notebooks that feature a Thunderbolt 3 ports and we have heard before that Thunderbolt 3 might have certain issues with latency, which is probably why other manufacturers like MSI and Alienware, went on with their own proprietary connectors. Of course, Razer probably did the math but we will surely keep a closer eye on it when it ships in April. Both AMD and Nvidia are tweaking their drivers and already have support for external graphics, so it probably will not matter which graphics card you pick.

According to Razer, the Razer Core will be available in April and priced at US $499. Razer is already started taking pre-orders for the Razer Core and offers a US $100 discount in case you buy it with one of their notebooks, Razer Blade 2016 or Blade Stealth.

Courtesy-Fud

Is nVidia Going Linux

March 29, 2016 by  
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The dark satanic rumor mill has manufactured a hell on earth yarn claiming that Nvidia is working on its own Linux OS for gamers.

A slide has tipped up showing a screen capture of an installer screen for this operating system supposedly going by the “NLINUX” codename at NVIDIA.

Not much to go on, but it does appear that Nvidia is looking at creating a distribution for gamers similar to that operated by Valve.

It is hard to see what Nvidia would get out of it. Nvidia also has its SHIELD TV that’s powered by Tegra hardware and offers a variety of games over their cloud/streaming “GeForce NOW” service.

So why would Nvidia need a full-blown Linux distribution? The only place it could use one is on the desktop, but that would just mean bringing another Linux distribution into a crowded market with little return for its efforts.

Nvidia already has control of the Linux gaming systems and its cards do better on Linux than AMDs so an “optimized” Linux OS is not going to sell them more graphics cards for Linux gamers. It would have to add something which is better than Steam, or Ubuntu and what could that be?

Courtesy-Fud

MediaTek Shows Off The Helio X25 Chip

March 28, 2016 by  
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MediaTek has told Fudzilla that the Helio X25 SoC is not only real, but that it is a “turbo” version of the Helio X20.

Meizu is expected to be one of the first companies to use the X25. Last year it was also the first to use MTK 6795T for its Meizu MX5 phone. In that case the “T” suffix stood for Turbo. This phone was 200 MHz faster than the standard Helio X10 “non T” version.

In 2016 is that MediaTek decided to use the new Helio X25 name because of a commercial arrangement. MediaTek didn’t mention any of the partners, but confirmed that the CPU and GPU will be faster. They did not mention specific clock speeds. Below is a diagram of the Helio X20, and we assume that the first “eXtreme performance” cluster will get a frequency boost, as well as the GPU.

The Helio X25 will not have any architectural changes, it is just a faster version of X20, just like MTK 6795T was faster version of MTK 6795. According to the company, the Helio X25 will be available in May.

This three cluster Helio X25 SoC has real potential and should be one of the most advanced mobile solutions when it hits the market.The first leaked scores of the Helio X20 suggest great performance, but the X25 should have even better scores. There should be a dozen design wins with Helio X20/ X25 and most of them are yet to be announced. There should be a few announcements for the Helio X25 soon, but at least we do know that now there will be a even faster version of three cluster processor.

Courtesy-Fud

 

Is The GPU Market Going Down?

March 25, 2016 by  
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The global GPU market has fallen by 20 per cent over the last year.

According to Digitimes it fell to less than 30 million units in 2015 and the outfit suffering most was  AMD. The largest graphics card player Palit Microsystems, which has several brands including Palit and Galaxy, shipped 6.9-7.1 million graphics cards in 2015, down 10 per cent  on year. Asustek Computer shipped 4.5-4.7 million units in 2015, while Colorful shipped 3.9-4.1 million units, and is aiming to raise its shipments by 10 per cent  on year in 2016.

Micro-Star International (MSI) enjoyed healthy graphics card shipments at 3.45-3.55 million in 2015, up 15 per cent  on year, and EVGA, which has tight partnerships with Nvidia, also saw a significant shipment growth, while Gigabyte suffered from a slight drop on year. Sapphire and PowerColor suffered dramatic drops in shipments in 2015.

There are fears that several of the smaller GPU makers could be forced out of the market after AMD gets its act together with the arrival of Zen and Nvidia’s next-generation GPU architectures launch later in 2016.

Courtesy-Fud

Qualcomm Jumps Into VR

March 24, 2016 by  
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Qualcomm has thrown its hat into the virtual reality (VR) ring with the launch of the Snapdragon VR SDK for Snapdragon-based smartphones and VR headsets.

The SDK gives developers access to advanced VR features, according to Qualcomm, allowing them to simplify development and attain improved performance and power efficiency with Qualcomm’s Snapdragon 820 processor, found in Android smartphones such as the Galaxy S7 and tipped to feature in upcoming VR headsets.

In terms of features, the development kit offers tools such as digital signal processing (DSP) sensor fusion, which allows devs to use the “full breadth” of technologies built into the Snapdragon 820 chip to create more responsive and immersive experiences.

It will help developers combine high-frequency inertial data from gyroscopes and accelerometers, and there’s what the company calls “predictive head position processing” based on its Hexagon DSP, while Qualcomm’s Symphony System Manager makes easier access to power and performance management for more stable frame rates in VR applications running on less-powerful devices.

Fast motion to photon will offer single buffer rendering to reduce latency by up to 50 percent, while stereoscopic rendering with lens correction offers support for 3D binocular vision with color correction and barrel distortion for improved visual quality of graphics and video, enhancing the overall VR experience.

Stereoscopic rendering with lens correction supports 3D binocular vision with color correction and barrel distortion for improved visual quality of graphics and video, enhancing the overall VR experience.

Rounding off the features is VR layering, which improves overlays in a virtual world to reduce distortion.

David Durnil, senior director of engineering at Qualcomm, said: “We’re providing advanced tools and technologies to help developers significantly improve the virtual reality experience for applications like games, 360 degree VR videos and a variety of interactive education and entertainment applications.

“VR represents a new paradigm for how we interact with the world, and we’re excited to help mobile VR developers more efficiently deliver compelling and high-quality experiences on upcoming Snapdragon 820 VR-capable Android smartphones and headsets.”

The Snapdragon VR SDK will be available to developers in the second quarter through the Qualcomm Developer Network.

The launch of Qualcomm’s VR SDK comes just moments after AMD also entered the VR arena with the launch of the Sulon Q, a VR-ready wearable Windows 10 PC.

Courtesy-TheInq

 

Cisco Fixes Major Flaw

March 23, 2016 by  
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Cisco has patched high-impact vulnerabilities in several of its cable modem and residential gateway devices which are popular among those distributed by ISPs to their customers.

The embedded Web server in the Cisco Cable Modem with Digital Voice models DPC2203 and EPC2203 contains a buffer overflow vulnerability that can be exploited remotely without authentication.  Apparently all you need to do is send a crafted HTTP requests to the Web server and you could see some arbitrary code execution.

Cisco said that its customers should contact their service providers to ensure that the software version installed on their devices includes the patch for this issue.

The Web-based administration interfaces of the Cisco DPC3941 Wireless Residential Gateway with Digital Voice and Cisco DPC3939B Wireless Residential Voice Gateway are affected by a vulnerability that could lead to information disclosure. An unauthenticated, remote attacker could exploit the flaw by sending a specially crafted HTTP request to an affected device in order to obtain sensitive information from it.

The Cisco Model DPQ3925 8×4 DOCSIS 3.0 Wireless Residential Gateway with EDVA is affected by a separate vulnerability, also triggered by malicious HTTP requests, that could lead to a denial-of-service attack.

Hackers have been hitting modems, routers and other gateway devices, hard lately – especially those distributed by ISPs to their customers. By compromising such devices, attackers can snoop on, hijack or disrupt network traffic or can attack other devices inside local networks.

Courtesy-Fud

Intel Putting RealSense Into VR

March 16, 2016 by  
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Intel is adapting its RealSense depth camera into an augmented reality headset design which it might be licensing to other manufacturers.

The plan is not official yet but appears to have been leaked to the Wall Street Journal. Achin Bhowmik, who oversees RealSense as vice president and general manager of Intel’s perceptual computing group, declined to discuss unannounced development efforts.

But he said Intel has a tradition of creating prototypes for products like laptop computers to help persuade customers to use its components. We have to build the entire experience ourselves before we can convince the ecosystem,” Bhowmik said.

Intel appears to be working on an augmented-reality headset when it teamed up with IonVR to to work on an augmented-reality headset that could work with a variety of operating systems, including Android and iOS. Naturally, it had a front-facing RealSense camera.

RealSense depth camera has been in development for several years and was shown as a viable product technology at the Consumer Electronics Show in 2014. Since then, nothing has happened and Microsoft’s Kinect sensor technology for use with Windows Hello in the Surface Pro 4 and Surface Book knocked it aside.

Intel’s biggest issue is that it is talking about making a consumer product which is something that it never got the hang of.

RealSense technology is really good at translating real-world objects into virtual space. In fact a lot better than the HoloLens because it can scan the user’s hands and translate them into virtual objects that can manipulate other virtual objects.

Courtesy-Fud

IBM Goes After Groupon

March 14, 2016 by  
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IBM has filed suit against online deals marketplace Groupon for infringing four of its patents, including two that emerged from Prodigy, the online service launched by IBM and partners ahead of the World Wide Web.

Groupon has built its business model on the use of IBM’s patents, according to the complaint filed Wednesday in the federal court for the District of Delaware. “Despite IBM’s repeated attempts to negotiate, Groupon refuses to take a license, but continues to use IBM’s property,” according to the computing giant, which is asking the court to order Groupon to halt further infringement and pay damages.

IBM alleges that websites under Groupon’s control and its mobile applications use the technology claimed by the patents-in-suit for online local commerce marketplaces to connect merchants to consumers by offering goods and services at a discount.

About a year ago, IBM filed a similar lawsuit around the same patents against online travel company Priceline and three subsidiaries.

To develop the Prodigy online service that IBM launched with partners in the 1980s, the inventors of U.S. patents 5,796,967 and 7,072,849 developed new methods for presenting applications and advertisements in an interactive service that would take advantage of the computing power of each user’s PC and reduce demand on host servers, such as those used by Prodigy, IBM said in its complaint against Groupon.

“The inventors recognized that if applications were structured to be comprised of ‘objects’ of data and program code capable of being processed by a user’s PC, the Prodigy system would be more efficient than conventional systems,” it added.

Groupon is also accused of infringing U.S. Patent No.5,961,601, which was developed to find a better way of preserving state information in Internet communications, such as between an online merchant and a customer, according to IBM. Online merchants can use the state information to keep track of a client’s product and service selections while the client is shopping and then use that information when the client decides to make a purchase, something that stateless Internet communications protocols like HTTP cannot offer, it added.

Source- http://www.thegurureview.net/aroundnet-category/ibm-files-patent-infringement-lawsuit-against-groupon.html 

The Linux Foundation Goes Zephyr

March 4, 2016 by  
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The Linux Foundation has launched its Zephyr Project as part of a cunning plan to create an open source, small footprint, modular, scalable, connected, real-time OS for IoT devices.

While there have been cut-down Linux implementations before the increase in numbers of smart, connected devices has made something a little more specialized more important.

Zephyr is all about minimizing the power, space, and cost budgets of IoT hardware.
For example a cut down Linux needs 200KB of RAM and 1MB of flash, IoT end points, which will often be controlled by tiny microcontrollers.

Zephyr has a small footpoint “microkernel” and an even tinier “nanokernel.” All this enables it to be CPU architecture independent, run on as little as 10KB while being scalable.

It can still support a broad range of wireless and wired technologies and of course is entirely open saucy released under the Apache v2.0 License.

It works on Bluetooth, Bluetooth Low Energy, and IEEE 802.15.4 (6LoWPAN) at the moment and supports x86, ARM, and ARC architectures.

Courtesy-Fud

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