AMD Goes Virtual With Liquid VR
AMD Liquid VR is not a retail product – it is an initiative to develop and deliver the best Virtual Reality (VR) experience in the industry.
AMD Liquid VR was announced at the Game Developers Conference in San Francisco, and the company describes it is a “set of innovative technologies focused on enabling exceptional VR content development” for hardware based on AMD silicon.
Developers will soon get access to the LiquidVR SDK, which will help them address numerous issues associated with VR development.
Platform and software rather than hardware
If you were expecting to see a sexy AMD VR headset with a killer spec, the announcement may be disappointing. However, if you are a “what’s under the bonnet” kind of geek, there are a few interesting highlights.
AMD has put a lot of effort into minimising motion-to-photon latency, which should not only help improve the experience, but also keep you from experiencing motion sickness, or hurling over that new carpet that really ties the room together.
Headline features of LiquidVR SDK 1.0 include:
Async Shaders for smooth head-tracking enabling Hardware-Accelerated Time Warp, a technology that uses updated information on a user’s head position after a frame has been rendered and then warps the image to reflect the new viewpoint just before sending it to a VR headset, effectively minimizing latency between when a user turns their head and what appears on screen.
Affinity Multi-GPU for scalable rendering, a technology that allows multiple GPUs to work together to improve frame rates in VR applications by allowing them to assign work to run on specific GPUs. Each GPU renders the viewpoint from one eye, and then composites the outputs into a single stereo 3D image. With this technology, multi-GPU configurations become ideal for high performance VR rendering, delivering high frame rates for a smoother experience.
Latest data latch for smooth head-tracking, a programming mechanism that helps get head tracking data from the head-mounted display to the GPU as quickly as possible by binding data as close to real-time as possible, practically eliminating any API overhead and removing latency.
Direct-to-display for intuitively attaching VR headsets, to deliver a seamless plug-and-play virtual reality experience from an AMD Radeon™ graphics card to a connected VR headset, while enabling features such as booting directly to the display or using extended display features within Windows.
You can grab the full AMD LiquidVR presentation here. (pdf)
What’s next for LiquidVR?
It all depends on what you were expecting, and what the rest of the industry does. AMD hopes LiquidVR will be compatible with a broad range of VR devices. LiquidVR will allow hardware makers to implement AMD technology in their products with relative ease, enabling 100Hz refresh rates, the use of individual GPUs per each eye and so on.
To a certain extent, you can think of LiquidVR as FreeSync for VR kit.
Oculus CEO Brendan Irbe said achieving presence in a virtual world is one of the most important elements needed to deliver a good user experience.
He explained where AMD comes in:
“We’re excited to have AMD working with us on their part of the latency equation, introducing support for new features like asynchronous timewarp and late latching, and compatibility improvements that ensure that Oculus’ users have a great experience on AMD hardware.”
Raja Koduri, corporate vice president, Visual Computing, AMD, said content, comfort and compatibility are the cornerstones of AMD’s focus on VR.
AMD’s resident graphics guru said:
“With LiquidVR we’re collaborating with the ecosystem to unlock solutions to some of the toughest challenges in VR and giving the keys to developers of VR content so that they can bring exceptional new experiences to life.”
A picture is worth a thousand words, so here’s 3300 frames of AMD’s virtual reality vision.
nVidia Fixes Linux Bug
Nvidia has fixed an ancient problem in Ubuntu systems which turned the screen into 40 shades of black.
The problem has been around for years and is common for anyone using Nvidia gear on Ubuntu systems.
When opening the window of a new application, the screen would go black or become transparent. As it turns out, this is actually an old problem and there are bug reports dating back from Ubuntu 12.10 times.
However to be fair it was not Nvidia’s fault. The problem was caused by Compiz, which had some leftover code from a port. Nvidia found it and proposed a fix.
“Our interpretation of the specification is that creating two GLX pixmaps pointing at the same drawable is not allowed, because it can lead to poorly defined behavior if the properties of both GLX drawables don’t match. Our driver prevents this, but Compiz appears to try to do this,” wrote NVIDIA’s Arthur Huillet.
Soon after that, a patch has been issued for Compiz and it’s been approved. The patch would be pushed in Ubuntu 15.04 and is likely to be backported to Ubuntu 14.04 LTS.
Can MediaTek Take On Qualcomm?
While Qualcomm’s 20nm Snapdragon 810 SoC might be the star of upcoming flagship smartphones, it appears that MediaTek has its own horse for the race, the octa-core MT6795.
Spotted by GforGames site, in a GeekBench test results and running inside an unknown smartphone, MediaTek’s MT6795 managed to score 886 points in the single-core test and 4536 points in the multi-core test. These results were enough to put it neck to neck with the mighty Qualcomm Snapdragon 810 SoC tested in the LG G Flex 2, which scored 1144 points in the single-core and 4345 in the multi-core test. While it did outrun the MT6795 in the single-core test, the multi-core test was clearly not kind on the Snapdragon 810.
The unknown device was running on Android Lollipop OS and packed 3GB of RAM, which might gave the MT6795 an edge over the LG G Flex 2.
MediaTek’s octa-core MT6795 was announced last year and while we are yet to see some of the first design wins, recent rumors suggested that it could be powering Meizu’s MX5, HTC’s Desire A55 and some other high-end smartphones. The MediaTek MT6795 is a 64-bit octa-core SoC clocked at up to 2.2GHz, with four Cortex-A57 cores and four Cortex-A53 cores. It packs PowerVR G6200 graphics, supports LPDDR3 memory and can handle 2K displays at up to 120Hz.
As we are just a few days from Mobile World Congress (MWC) 2015 which will kick off in Barcelona on March 2nd, we are quite sure that we will see more info as well as more benchmarks as a single benchmark running on an unknown smartphone might not be the best representation of performance, it does show that MediaTek certainly has a good chip and can compete with Qualcomm and Samsung.
Microsoft Cuts The Darkside
March 4, 2015 by admin
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The security of the employees of Phantom Dust developer Darkside Game Studios is in doubt, after Microsoft decided to sever all professional ties to the studio.
Phantom Dust is a remake of an Xbox game from 2004, which was designed by Yukio Futatsugi, the creator of Panzer Dragoon. Darkside’s project was unveiled at E3 last year as an exclusive title for the Xbox One, but whatever agreement existed between the studio and Microsoft has been terminated.
Here’s the official line: “Microsoft partnered with Darkside Game Studios in the development of Phantom Dust, but our working relationship has now ended. We have great respect for their studio and their work in the industry.
“While we do not have anything new to share on Phantom Dust at this time, we can confirm that development of the title continues. We look forward to sharing more details on the game as we get closer to release.”
Darkside, which is based in Florida, has contributed to the development of a host of major releases, including a couple of Xbox exclusives: Sunset Overdrive, Gears of War: Judgment, the Borderlands franchise, the Bioshock franchise; it’s a solid track record, albeit entirely composed of contract work, and Phantom Dust was to be its first solo project.
However, the “respect” Microsoft has for that track record is now the subject of suspicion, with several sources from within Darkside claiming that the company has been forced to layoff its entire staff – around 50 people.
“The executives who saw it were impressed and as late as this morning gave our team every indication that the project was on solid ground,” one of the sources said to Kotaku. “Yet we got the phone call today that someone up on high who in all likelihood wasn’t even aware of the game in detail shut it down.”
The notion that the alleged termination of Darkside’s working relationship with Microsoft was sudden is reinforced by the studio’s recruitment page, which advertised six open positions as recently as the start of January. Among the perks listed there, one stands out: “Working with major publishers.”
Microsoft offered no comment on the situation at Darkside, but we are pursuing the studio’s management for clarification.
Cloud Analytics Growth Rate Will Continue
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It’s no secret that cloud computing and data analytics are both rapidly expanding areas within information technology. Put them together, and you get a winning combination that’s expected to grow by more than 26 percent annually over the next five years.
That’s according to market-tracking firm Research and Markets, which recently released a new report on the global cloud analytics market.
Increased adoption of data analytics is one of the major drivers in this market, Research and Markets found. More specifically, many organizations are adopting data analytics in order to better understand consumption patterns, customer acquisition and various other factors believed to increase revenue, cut costs and boost customer loyalty.
HP, IBM, Microsoft, Oracle and SAP are among the dominant vendors in this arena, the company said in a press release.
Big Data is one of the particularly significant trends in the market, Research and Markets said.
“Cloud analytics deals with the management of unorganized data, which helps organizations access important data and make timely decisions regarding their business,” the company said.
The rates of growth in this arena might actually be much higher than those suggested by the report, said analyst Ray Wang, founder of Constellation Research.
In fact, Constellation Research predicts an annual growth rate of closer to 46 percent until 2020, he said.
Early-arriving cloud companies like Salesforce “had great reporting, but they didn’t necessarily have great analytics,” Wang said.
It’s for that reason that challengers such as Actuate have popped up, he noted.
“More and more, because of the size and complication, we’re seeing analytics move to the cloud,” Wang said.
Microsoft Attempting To Attract Mobile Users
February 10, 2015 by admin
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Microsoft Corp made its popular Word, Excel and PowerPoint applications available,free of charge, on Android tablets, further signifying its drive to attract as many mobile customers as possible using its software.
It also released an app for its popular Outlook email program to run on Apple Inc’s iPhone and iPad, hoping to attract the millions of users familiar with Outlook from their work desktops.
The new releases are the latest gambits in Chief Executive Officer Satya Nadella’s attempt to wrest back the initiative in the battle for mobile users, where Microsoft has fallen behind Apple and Google Inc.
Nadella broke with decades of tradition last March by releasing a free, touch-friendly version of Office for Apple’s iPad, before such software was even available for Microsoft’s Windows devices.
By giving away its industry-standard Office apps on Apple’s popular iOS and Google’s Android operating systems, Microsoft is looking to build up a base of users which it can later persuade to sign up for Office 365, the full, Internet-based version of Office starting at $7 a month for personal users.
Microsoft has been offering test versions of the Office apps on Android for almost three months, but Thursday marks the first day they are available as finished products from the online Google Play app store.
Word, Excel and PowerPoint, the key elements of Microsoft’s top-selling Office suite of applications, have been a hit on Apple’s mobile devices, with 80 million downloads since last March, according to Microsoft.
Microsoft plans to release new, touch-friendly versions of its Office apps for Windows devices later this year when it releases the Windows 10 operating system.
The new Outlook app, based on a popular app made by Acompli, which Microsoft bought in December, will allow iPhone and iPad users much easier ways of linking email to calendars and working with file attachments. Microsoft is also releasing a test version of the Outlook app for Android users.
RHEL Finally Available On IBM’s Power8
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IBM has made the Power8 version of the latest Red Hat Enterprise Linux (RHEL) beta available through its Power Development Platform (PDP) as the firm continues to build support for its Power systems.
IBM and Red Hat announced in December that RHEL 7.1 was adding support for the Power8 processor in little endian instruction format, as the beta release was made available for testers to download.
This version is available for developers and testers to download from today through the IBM PDP and at IBM Innovation Centres and Client Centres worldwide, IBM announced on its Smarter Computing blog.
“IBM and Red Hat’s collaboration to produce open source innovation demonstrates our commitment to developing solutions that efficiently solve IT challenges while empowering our clients to make their data centres as simple as possible so they can focus on core business functions and future opportunities,” said Doug Balog, general manager for Power Systems at IBM’s Systems & Technology Group.
The little endian support is significant because IBM’s Power architecture processors are capable of supporting little endian and big endian instruction formats. These simply reflect the order in which bytes are stored in memory.
The Power platform has long had Linux distributions and applications that operate in big endian mode, but the much larger Linux ecosystem for x86 systems uses little endian mode, and supporting this in Red Hat makes it much easier to port applications from x86 to Power.
Suse Linux Enterprise Server 12 launched last year with little endian support for the Power8 processor, as did Canonical’s Ubuntu 14.04 LTS.
However, Red Hat and Suse are understood to be continuing to support their existing big endian releases on Power for their full product lifecycles.
IBM sold off its x86 server business to Lenovo last year, and has focused instead on the higher value Power Systems and z Systems mainframes.
In particular, the firm has touted the Power Systems as more suitable for mission critical workloads in scale-out environments like the cloud than x86 servers, and has been forging partnerships with firms such as Red Hat through its OpenPower Foundation.
Microsoft Unveils Hologram Visor
February 4, 2015 by admin
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Microsoft Corp surprised the tech world with the unveiling of a prototype hologram visor that can bring the Minecraft video game, Skype calls and even the landscape of Mars to three-dimensional life.
The veteran tech pioneer, which long ago lost the mantle of the world’s most inventive company, is making a bold play to regain that title in the face of stiff competition from Google Inc and Apple Inc.
Virtual or enhanced reality is the next frontier in computing interaction, with Facebook Inc focusing on its Oculus virtual reality headset and Google working on its Glass project.
Microsoft said its wire-free Microsoft HoloLens device will be available around the same time as Windows 10 this autumn. Industry analysts were broadly excited at the prospect, but skeptical that it could produce a working model at a mass-market price that soon.
“That was kind of a ‘Oh wow!’ moment,” said Mike Silver, an analyst at Gartner who tried out the prototype on Wednesday. “You would expect to see a relatively high-priced model this year or next year, then maybe it’ll take another couple of years to bring it down to a more affordable level.”
Microsoft does not have a stellar record of bringing ground-breaking technology to life. Its Kinect motion-sensing game device caused an initial stir but never gripped the popular imagination.
The company showed off a crude test version of the visor – essentially jerry-rigged wires and cameras pulled over the head – to reporters and industry analysts at a gathering at its headquarters near Seattle.
It did not allow any photographs or video of the experience, but put some images on its website.
AMD Headed To The Facial Recognition Space
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AMD has developed facial recognition technology to enable users to organize and search video clips based on the people featured in them.
AMD executive Richard Gayle demonstrated to Tom’s Guide how AMD Content Manager, uses facial recognition to browse through a group of local videos to find specific faces.
There is an index that displays the people’s faces that have been detected throughout the video clips.
The user can edit the names of the people as well as add keyword tags to help improve future searches for specific people.
For instance, if you are searching for videos that feature one person, you can click on his or her respective face to pull up the corresponding videos.
Additionally, if you want to narrow a search to a specific person combined with a keyword tag, you can drag the face icon and click on the desired keyword.
Once you click on the video you wish to view, a player appears in the right windowpane, along with a timeline displayed at the bottom with a list of all the people who appear in the video.
The timeline is separated into various coloured boxes to mark the exact moment in the video when each person first appears on screen, so you do not have to watch the entire video to see the bit you want.
The application also has facial recognition capabilities that allow users to do some basic editing, such as compiling a single montage video of any individual or individuals.
While this is pretty good technology, it probably does not have any major use yet on its own.
Gayle said it is unlikely that AMD will release Content Manager in its current form but will license it to OEMs that are able to rebrand the application before offering it on their respective systems.
He claimed that only AMD processors have sufficient power to operate the application, because of the processor’s ability to have the CPU, GPU and memory controller work closely together.
HP Has Two More Tablets In Route
HP is about to put out two tablets later this year.
The names are expected to be the HP Pro Slate 10 EE G1 and HP Pro Tablet 10 EE G1 and they were found on the world wide wibble by Notebook Italia,.
Both tablets are powered by an Intel quad-core Bay Trail Atom Z3735F processor. Accompanying the processor package is 2GB of RAM, as well as 32GB of internal storage. Both the Pro Slate and Pro Tablet come with 10.1-inch displays, as well as 802.11n Wi-Fi, Bluetooth, and NFC.
The Pro Slate sticks with Android, while the Pro Tablet opts for Windows 8.1. The tablets mean they will each come with a stylus, but it would appear that the stylus is just a stand in for your finger, rather than doing anything useful.
Pro Slate will set you back $400.00 and Pro Tablet cost $499.
HP has yet to officially announce either device.