Does Haswell Need A Separate GPU?
Nvidia actually has a person with the catchy title of Chief Blogger and this person managed to get “an interview” with Rene Haas a VP and GM of computing products that currently takes care of Geforce mobile among other things.
Rene was asked to explain “why Gamers still need a discrete GPU with Haswell” and the answer is as logical as why do you use a seatbelt. Rene expects that Intel will continue to suck in graphics (our words not his ed.) and that that most popular games won’t play well on Haswell at standard resolution.
It seems that history really does repeat itself, as Intel had big claims for both Ivy Bridge and Sandy Bridge had been struggling to run new games of their time. Any serious gamers know that the answer is a proper discrete GPU. Haswell won’t change that, claims Rene.
It looks like Nvidia will have at least as many design wins as with Ivy Bridge, and Ivy Bridge was the record number or design wins for Nvidia. Rene claims that with this refresh Nvidia will have as much as 95 per cent of the gaming notebook which is nothing short of spectacular.
Rene also attacks Intel boldly claiming that “Their (Intel) comparison is misleading on a number of fronts.” Commenting the fact that Intel claims that GT3e will be faster than Geforce GT 650M. Intel based its claims on synthetic benchmarks, something that can be optimised, while Nvidia prefers real games, and even if GT3 wins again Geforce GT650, the new Geforce GT 750 is much faster than its predecessor and will have double the performance of GT3e in games.
Rene reminds us that GT3e is only available in top quad core mobile cores such as Core i7 4880QM that usually find their place in $3,000 notebooks. Rene tells customers that getting a Core i5 of Core i3 notebook with a better discrete GPU is the right way to get better gaming performance, although the vast majority of consumers already know that.
We remember that the last time we sat down with Rene, he said that when Intel gets faster with Integrated, Nvidia will simply gets even better with its corresponding low-end products and offers something faster. The cat and mouse game never ends.
Should Investors Dump AMD?
If you have any old AMD shares lying around you might like to sell them as fast as you can, according to the bean counters at Goldman Sachs.
Despite the fact that the company is doing rather well, and its share price is has gone up rapidly over recent months, Goldman Sach analysts claim that the writing is on the wall for AMD. It thinks that AMD shares will be worth just $2.50 soon. The stock’s 50-day moving average is currently $2.98.
The company said that while AMD could clean up in the gaming market even if you take those figures into account the stock is trading at 22 times its 2014 CY EPS estimate. In other words the company’s core PC business is still shagged and still will generate 45 per cent of the company’s 2013 revenue.
“We therefore believe this recent move in the stock is just the latest in a long history of unsustainable rallies, and we are downgrading the stock to Sell. We believe the current multiple is unjustified for any company with such significant exposure to the secularly declining PC market,” the firm’s analyst wrote.
Analysts at Sanford C. Bernstein think that the share price will settle on $2.00 and FBR Capital Markets thinks $3.00. In other words if you want to know what is really happening at AMD you might as well ask the cat, than any Wall Street expert.
Are CUDA Applications Limited?
Acceleware said at Nvidia’s GPU Technology Conference (GTC) today that most algorithms that run on GPGPUs are bound by GPU memory size.
Acceleware is partly funded by Nvidia to provide developer training for CUDA to help sell the language to those that are used to traditional C and C++ programming. The firm said that most CUDA algorithms are now limited by GPU local memory size rather than GPU computational performance.
Both AMD and Nvidia provide general purpose GPU (GPGPU) accelerator parts that provide significantly faster computational processing than traditional CPUs, however they have only between 6GB and 8GB of local memory that constrains the size of the dataset the GPU can process. While developers can push more data from system main memory, the latency cost negates the raw performance benefit of the GPU.
Kelly Goss, training program manager at Acceleware, said that “most algorithms are memory bound rather than GPU bound” and “maximising memory usage is key” to optimising GPGPU performance.
She further said that developers need to understand and take advantage of the memory hierarchy of Nvidia’s Kepler GPU and look at ways of reducing the number of memory accesses for every line of GPU computing.
The point Goss was making is that GPU computing is relatively cheap in terms of clock cycles relative to the time it takes to fetch data from local memory, let alone loading GPU memory from system main memory.
Goss, talking to a room full of developers, proceeded to outline some of the performance characteristics of the memory hierarchy in Nvidia’s Kepler GPU architecture, showing the level of detail that CUDA programmers need to pay attention to if they want to extract the full performance potential from Nvidia’s GPGPU computing architecture.
Given Goss’s observation that algorithms running on Nvidia’s GPGPUs are often constrained by local memory size rather than by the GPU itself, the firm might want to look at simplifying the tiers of memory involved and increasing the amount of GPU local memory so that CUDA software developers can process larger datasets.
AMD Debuts R5000
AMD has released its Firepro R5000 graphics card that has video over IP capabilities.
AMD typically promotes its workstation class Firepro cards using CAD/CAM software, however this time the company is relying on remote viewing as the big selling point for its latest workstation graphics card. AMD’s Firepro R5000 has a GPU that uses its Graphics Core Next (GCN) architecture and Teradici PC video over IP technology to send graphics output over the network.
AMD used its Pitcarin GPU coupled to 2GB of GDDR5 memory in the Firepro R5000. However it isn’t AMD’s GPU that is the big selling point of the Firepro R5000 but rather Teradici’s Tera2240 chip that encrypts display output before sending it out on the network, while supporting up to 60fps (frames per second).
AMD’s Firepro R5000 is intended to be used in render farms, with each final image being sent over an IP network to the end host, and the firm claims that the technology can be used in education, financial and media environments.
The Firepro R5000 is a single slot graphics card that has two mini Displayport outputs that can drive two 2500×1600 displays, however it can also drive a further four remote displays at 1920×1200 resolution by sending data over its RJ45 Ethernet port.
Both AMD and Teradici talked up the low configuration overheads of the Firepro R5000.
AMD 2014 GPU Shaping Up
It looks like AMD has changed its mind about 8000 series graphics, part of the Solar System range of products are slowly showing up in the market.
We got an idea that at some point in the latter part of 2013 there will be some new Sea Islands based graphics line from AMD. What we refer to as the HD 8000 series will come at some point, but AMD can actually end up branding some of these new parts as HD 7000 series products as well.
We were more interested in the big picture, when and whether we will see an entirely new generation in 2014, let’s call it 9000 series for now. Multiple sources have told us that AMD will stick with discrete graphics for the foreseeable future. In 2014, we should see the new HSA generation as well as a steady roadmap for the future beyond 2014.
Remember, AMD still makes quite a bit of money on graphics. It doesn’t makes a lot, but it doesn’t build GPUs at a loss either. Its graphics integrated in CPUs, APUs if you will, also help AMD sell more cores and this is why AMD will stick with making new graphics cores in the future. Technology developed for high-end discrete graphics will trickle down to APUs over time.
Winning all three consoles, including the already launched Nintendo Wii U as well as the soon to launch Xbox 720 (next) and Playstation, 4 will definitely help AMD to perform even better in the future and build closer relations with developers.
Nvidia will have someone to fight in this market and AMD will continue to make discrete graphics cards, as well as notebook chips. Both companies will fight for as much market share as they possibly can and analysts who claim either of them is about to ditch the discrete market is dead wrong.
MSI Shows Off Lightning
MSI’s Geforce GTX 680 Lightning-L graphics card has showed up in Japan and it is possible that we will it in other markets as well.
Apparently not much has been changed compared to the original GTX 680 Lightning, as the PCB and feature set look about the same. The only thing that is different are the clocks. Set at 1019MHz and 1084MHz for base and boost GPU, they are somewhat lower. For comparison, the original GTX 680 Lightning worked at 1100MHz for base and 1176MHz for Boost GPU clock.
The new Lightning is still cooled by MSI’s Twin Frozr IV GPU and it comes with 2GB of GDDR5 memory clocked at 6008MHz. With the same feature set it is expected that this SKU will have a rather decent amount of overclocking headroom as well, depending on the GPU below the cooler, of course.
Although it has not been officially launched, we will surely keep an eye out for it in other markets as well.
AMD Delays Cards
While some people are packing in smoking, AMD thinks it is a good idea to pack in releasing new graphics cards, at least for a year or so.
AMD marketing manager Robert Hallock told Megagames that the company has no intentions to release Radeon HD 8000 series cards for the foreseeable future.
“The HD 7000 Series will remain our primary focus for quite some time,” he said.
When pressed he said that AMD and its partners are happy with the HD 7000 Series, and it will continue to be its emphasis in the channel for the foreseeable future. There had been some rumours that an HD 8000 Series was being developed. However AMD has never confirmed it and so far there has been no proof that any were ready to show up.
Hallock’s comments lend credibility to rumours that the HD 8000 family won’t be out before Q4 2013.
AMD Releases Vishera
Although it was detailed back in August last year, AMD has just now officially released its new “affordable” Vishera based FX-4130 quad-core socket AM3+ CPU.
The new CPU is part of AMD’s 4100-series and is based on Vishera core design with four Piledriver cores. It works at 3.8GHz base clock and can “turbo” up to 3.9GHz. It packs 4MB of L2 and 4MB of L3 cache and has a 125W TDP.
According to the slide over at Xbitlabs.com, the FX-4130 replaces the FX-4100 with the same US $101 price but should provide between 3 and 9 percent more performance.
As things get better with Globalfoundries and their 32nm process technology, AMD is expected to introduce new models based on cut-down versions of Vishera, according to the report.
AMD Offers More Radeon Chips
AMD has announced four Radeon HD 8000M series GPU chips sporting its latest Graphics Core Next (GCN) architecture.
AMD’s GCN architecture made its first appearance in the firm’s ultra high-end mobile chips, however next month’s CES show will see the firm show off laptops featuring four Radeon HD 8000M series chips. The firm’s four Radeon HD 8000M chips are pitched at the mainstream and gaming laptop markets, though the company said that Asus already has a laptop announced that will use the chips in an ‘ultrathin’ design.
AMD’s Radeon HD 8000M series sees the firm split three chips with the same number of stream processors and memory clock speeds that scale up to 1.25GHz but differentiated by their core speeds. The firm’s Radeon HD 8500M, Radeon HD 8600M and Radeon HD 8700M all have 384 stream processors but are clocked up to 650MHz, 775MHz and between 650MHz and 850MHz, respectively.
Topping AMD’s present range is the Radeon HD 8800M, which has 640 stream processors and is clocked at between 650MHz and 700MHz, while its GDDR5 memory is also clocked at 1.25GHz. All of the firm’s chips, by virtue of being based on the GCN architecture, support DirectX 11.1.
AMD said it will launch three more chips in the Radeon HD 8000M series in the second quarter of 2013. According to the firm’s roadmap, two of those chips will sit above the Radeon HD 8800M in terms of performance while the third will straddle somewhere between the Radeon HD 8600M and Radeon HD 8700M.
AMD was tight-lipped on the power figures for its chips, saying that full details of its Radeon HD 8000M series chips will appear at CES, where its partners will tip up with laptops sporting the chips.
AMD Shows Piledriver Opteron
AMD’s Piledriver rollout is all but complete. With Trinity in the mobile and desktop space, new 3300 and 4300 Opterons are bringing the new architecture to data centers.
The Opteron 4300 series offers six different parts, in quad-, six- and eight-core flavours. Stock clocks range between 2.2GHz and 3.5GHz, with TDP’s in the 35W to 95W range. The cheapest Opteron 4334 costs $191, while the priciest 4332HE comes in at $501. The 3300 series consists of three quad- and eight-core SKUs, priced at $125 to $229. The pricing of both series is pretty aggressive.
But what’s next for AMD? Well things should be eerily quiet on the server front in 2013. Abu Dhabi, Seoul and Delhi/Orochi C should last throughout 2013 and even a good part of 2014. That’s when we can expect some major changes, as AMD transitions to 28nm and goes about transforming its Opteron lineup.
Future Low Power CPUs and APUs (as AMD calls them) should replace Dehli/Orochi-C in 1P and dense server markets, but AMD is also planning “Client APUs for market enablement,” and this sounds a lot like ARM-based low voltage parts. Of course, in the high end AMD plans to stick with big Steamroller cores, but mid-2014 is a long way off.