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HGST To Debut 10TB HD

March 26, 2015 by  
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HGST has revealed the world’s first 10TB hard drive, but you probably won’t be installing one anytime soon.

The company has been working on the 10TB SMR HelioSeal hard drive for months and now it is almost ready to hit the market.

The drive uses Shingled Magnetic Recording (SMR) to boost density, thus enabling HGST to cram more data on every platter. ZDnet got a quick peek at the drive at a Linux event in Boston, which also featured a burning effigy of Nick Farrell.

Although we’ve covered some SMR drives in the past, the technology is still not very mature and so far it’s been limited to niche drives and enterprise designs, not consumer hard drives. HGST’s new drive is no exception – it is designed for data centers rather than PCs. While you won’t use it to store your music and video, you might end up streaming them from one of these babies.

Although data centres are slowly turning to SSDs for many hosts, even on cheap shared hosting packages, there is still a need for affordable mechanical storage. Even when hard drives are completely phased out from the frontline, they still have a role to play as backup drives.

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Can Linux Succeed On The Desktop?

March 25, 2015 by  
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Every three years I install Linux and see if it is ready for prime time yet, and every three years I am disappointed. What is so disappointing is not so much that the operating system is bad, it has never been, it is just that who ever designs it refuses to think of the user.

To be clear I will lay out the same rider I have for my other three reviews. I am a Windows user, but that is not out of choice. One of the reasons I keep checking out Linux is the hope that it will have fixed the basic problems in the intervening years. Fortunately for Microsoft it never has.

This time my main computer had a serious outage caused by a dodgy Corsair (which is now a c word) power supply and I have been out of action for the last two weeks. In the mean time I had to run everything on a clapped out Fujitsu notebook which took 20 minutes to download a webpage.

One Ubuntu Linux install later it was behaving like a normal computer. This is where Linux has always been far better than Windows – making rubbish computers behave. I could settle down to work right? Well not really.

This is where Linux has consistently disqualified itself from prime-time every time I have used it. Going back through my reviews, I have been saying the same sort of stuff for years.

Coming from Windows 7, where a user with no learning curve can install and start work it is impossible. Ubuntu can’t. There is a ton of stuff you have to upload before you can get anything that passes for an ordinary service. This uploading is far too tricky for anyone who is used to Windows.

It is not helped by the Ubuntu Software Centre which is supposed to make like easier for you. Say that you need to download a flash player. Adobe has a flash player you can download for Ubuntu. Click on it and Ubuntu asks you if you want to open this file with the Ubuntu Software Center to install it. You would think you would want this right? Thing is is that pressing yes opens the software center but does not download Adobe flash player. The center then says it can’t find the software on your machine.

Here is the problem which I wrote about nearly nine years ago – you can’t download Flash or anything proprietary because that would mean contaminating your machine with something that is not Open Sauce.

Sure Ubuntu will download all those proprietary drivers, but you have to know to ask – an issue which has been around now for so long it is silly. The issue of proprietary drives is only a problem for those who are hard core open saucers and there are not enough numbers of them to keep an operating system in the dark ages for a decade. However, they have managed it.

I downloaded LibreOffice and all those other things needed to get a basic “windows experience” and discovered that all those typefaces you know and love are unavailable. They should have been in the proprietary pack but Ubuntu has a problem installing them. This means that I can’t share documents in any meaningful way with Windows users, because all my formatting is screwed.

LibreOffice is not bad, but it really is not Microsoft Word and anyone who tries to tell you otherwise is lying.

I download and configure Thunderbird for mail and for a few good days it actually worked. However yesterday it disappeared from the side bar and I can’t find it anywhere. I am restricted to webmail and I am really hating Microsoft’s outlook experience.

The only thing that is different between this review and the one I wrote three years ago is that there are now games which actually work thanks to Steam. I have not tried this out yet because I am too stressed with the work backlog caused by having to work on Linux without regular software, but there is an element feeling that Linux is at last moving to a point where it can be a little bit useful.

So what are the main problems that Linux refuses to address? Usability, interface and compatibility.

I know Ubuntu is famous for its shit interface, and Gnome is supposed to be better, but both look and feel dated. I also hate Windows 8′s interface which requires you to use all your computing power to navigate through a touch screen tablet screen when you have neither. It should have been an opportunity for Open saucers to trump Windows with a nice interface – it wasn’t.

You would think that all the brains in the Linux community could come up with a simple easy to use interface which lets you have access to all the files you need without much trouble. The problem here is that Linux fans like to tinker they don’t want usability and they don’t have problems with command screens. Ordinary users, particularly more recent generations will not go near a command screen.

Compatibly issues for games has been pretty much resolved, but other key software is missing and Linux operators do not seem keen to get them on board.

I do a lot of layout and graphics work. When you complain about not being able to use Photoshop, Linux fanboys proudly point to GIMP and say that does the same things. You want to grab them down the throat and stuff their heads down the loo and flush. GIMP does less than a tenth of what Photoshop can do and it does it very badly. There is nothing that can do what CS or any real desktop publishers can do available on Linux.

Proprietary software designed for real people using a desktop tends to trump anything open saucy, even if it is producing a technology marvel.

So in all these years, Linux has not attempted to fix any of the problems which have effectively crippled it as a desktop product.

I will look forward to next week when the new PC arrives and I will not need another Ubuntu desktop experience. Who knows maybe they will have sorted it in three years time again.

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Intel Shows Off The Xeon SoC

March 24, 2015 by  
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Intel has announced details of its first Xeon system on chip (SoC) which will become the new the Xeon D 1500 processor family.

Although it is being touted as a server, storage and compute applications chip at the “network edge”, word on the street is that it could be under the bonnet of robots during the next apocalypse.

The Xeon D SoCs use the more useful bits of the E3 and Atom SoCs along with 14nm Broadwell core architecture. The Xeon D chip is expected to bring 3.4x better performance per watt than previous Xeon chips.

Lisa Spelman, Intel’s general manager for the Data Centre Products Group, lifted the kimono on the eight-core 2GHz Xeon D 1540 and the four-core 2.2GHz Xeon D 1520, both running at 45W. It also features integrated I/O and networking to slot into microservers and appliances for networking and storage, the firm said.

The chips are also being touted for industrial automation and may see life powering robots on factory floors. Since simple robots can run on basic, low-power processors, there’s no reason why faster chips can’t be plugged into advanced robots for more complex tasks, according to Intel.

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Will Intel Release Skylake This Year?

March 20, 2015 by  
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Intel has confirmed that it will release Core M processors this year based on its new Skylake chip design.

Intel CEO Brian Krzanich said at the Goldman Sachs Technology and Internet conference that the the new Core M chips are due in the second half of the year and will also extend battery life in tablets, hybrids, and laptop PCs.

The new chips will mean much thinner tablets and mobile PCs which will make Apple’s Air look decidedly portly. Intel’s Core M chips, introduced last year, are based on the Broadwell but the Skylake chips should also improve graphics and general application performance.

The Skylake chips will be able to run Windows 10, as well as Google’s Chrome and Android OSes, Krzanich said. But most existing Core M systems run Windows 8.1, and Intel has said device makers haven’t shown a lot of interest in other OSes. So most Skylake devices will probably run Windows 10. Chipzilla is expected to give more details about the new Core M chips in June at the Computex trade show in Taipei.

Skylake systems will also support the second generation of Intel’s RealSense 3D camera technology, which uses a depth sensor to create 3D scans of objects, and which can also be used for gesture and facial recognition. The hope is that the combination of Skylake and a new Windows operating system will give the PC industry a much needed boost.

In related news, Intel announced that socketed Broadwell processors will be available in time for Windows 10.

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HGST Buys Amplidata

March 19, 2015 by  
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HGST announced the acquisition of Belgian software-defined storage provider Amplidata.

Amplidata has been instrumental in HGST’s Active Archive elastic storage solution unveiled at the company’s Big Bang event last September in San Francisco.

Use of Amplidata’s Himalaya distributed storage system, combined with HGST’s unique Helium filled drives, creates systems that can store 10 petabytes on a single rack, designed for cold storage literally and figuratively.

Dave Tang, senior vice president and general manager of HGST’s Elastic Storage Platforms Group, said “Software-defined storage solutions are essential to scale-out storage of the type we unveiled in September. The software is vital to ensuring the durability and scalability of systems.”

Steve Milligan, president and chief executive of Western Digital, added: “We have had an ongoing strategic relationship with Amplidata that included investment from Western Digital Capital and subsequent joint development activity.

“Amplidata has deep technical expertise, an innovative spirit, and valuable intellectual property in this fast-growing market space.

“The acquisition will support our strategic growth initiatives and broaden the scope of opportunity for HGST in cloud data centre storage infrastructure.”

The acquisition is expected to be completed in the first quarter of the year. No financial terms were disclosed.

Amplidata will ultimately be incorporated into the HGST Elastic Storage Platforms Group, a recognition of the fact that every piece of hardware is, in part, software.

Mike Cordano, president of HGST, said at last year’s Big Bang event: “We laugh when we hear that we’re a hardware company. People don’t realise there’s over a million lines of code in that drive. That’s what the firmware is.

“What we’re starting to do now is add software to that and, along with the speed of the PCI-e interface, that makes a much bigger value proposition.”

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AMD Goes Virtual With Liquid VR

March 17, 2015 by  
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AMD Liquid VR is not a retail product – it is an initiative to develop and deliver the best Virtual Reality (VR) experience in the industry.

AMD Liquid VR was announced at the Game Developers Conference in San Francisco, and the company describes it is a “set of innovative technologies focused on enabling exceptional VR content development” for hardware based on AMD silicon.

Developers will soon get access to the LiquidVR SDK, which will help them address numerous issues associated with VR development.

Platform and software rather than hardware

If you were expecting to see a sexy AMD VR headset with a killer spec, the announcement may be disappointing. However, if you are a “what’s under the bonnet” kind of geek, there are a few interesting highlights.

AMD has put a lot of effort into minimising motion-to-photon latency, which should not only help improve the experience, but also keep you from experiencing motion sickness, or hurling over that new carpet that really ties the room together.

Headline features of LiquidVR SDK 1.0 include:

Async Shaders for smooth head-tracking enabling Hardware-Accelerated Time Warp, a technology that uses updated information on a user’s head position after a frame has been rendered and then warps the image to reflect the new viewpoint just before sending it to a VR headset, effectively minimizing latency between when a user turns their head and what appears on screen.

Affinity Multi-GPU for scalable rendering, a technology that allows multiple GPUs to work together to improve frame rates in VR applications by allowing them to assign work to run on specific GPUs. Each GPU renders the viewpoint from one eye, and then composites the outputs into a single stereo 3D image. With this technology, multi-GPU configurations become ideal for high performance VR rendering, delivering high frame rates for a smoother experience.

Latest data latch for smooth head-tracking, a programming mechanism that helps get head tracking data from the head-mounted display to the GPU as quickly as possible by binding data as close to real-time as possible, practically eliminating any API overhead and removing latency.

Direct-to-display for intuitively attaching VR headsets, to deliver a seamless plug-and-play virtual reality experience from an AMD Radeon™ graphics card to a connected VR headset, while enabling features such as booting directly to the display or using extended display features within Windows.

You can grab the full AMD LiquidVR presentation here. (pdf)

What’s next for LiquidVR?

It all depends on what you were expecting, and what the rest of the industry does. AMD hopes LiquidVR will be compatible with a broad range of VR devices. LiquidVR will allow hardware makers to implement AMD technology in their products with relative ease, enabling 100Hz refresh rates, the use of individual GPUs per each eye and so on.

To a certain extent, you can think of LiquidVR as FreeSync for VR kit.

Oculus CEO Brendan Irbe said achieving presence in a virtual world is one of the most important elements needed to deliver a good user experience.

He explained where AMD comes in:

“We’re excited to have AMD working with us on their part of the latency equation, introducing support for new features like asynchronous timewarp and late latching, and compatibility improvements that ensure that Oculus’ users have a great experience on AMD hardware.”

Raja Koduri, corporate vice president, Visual Computing, AMD, said content, comfort and compatibility are the cornerstones of AMD’s focus on VR.

AMD’s resident graphics guru said:

“With LiquidVR we’re collaborating with the ecosystem to unlock solutions to some of the toughest challenges in VR and giving the keys to developers of VR content so that they can bring exceptional new experiences to life.”

A picture is worth a thousand words, so here’s 3300 frames of AMD’s virtual reality vision.

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nVidia Fixes Linux Bug

March 16, 2015 by  
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Nvidia has fixed an ancient problem in Ubuntu systems which turned the screen into 40 shades of black.

The problem has been around for years and is common for anyone using Nvidia gear on Ubuntu systems.

When opening the window of a new application, the screen would go black or become transparent. As it turns out, this is actually an old problem and there are bug reports dating back from Ubuntu 12.10 times.

However to be fair it was not Nvidia’s fault. The problem was caused by Compiz, which had some leftover code from a port. Nvidia found it and proposed a fix.

“Our interpretation of the specification is that creating two GLX pixmaps pointing at the same drawable is not allowed, because it can lead to poorly defined behavior if the properties of both GLX drawables don’t match. Our driver prevents this, but Compiz appears to try to do this,” wrote NVIDIA’s Arthur Huillet.

Soon after that, a patch has been issued for Compiz and it’s been approved. The patch would be pushed in Ubuntu 15.04 and is likely to be backported to Ubuntu 14.04 LTS.

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Qualcomm Goes Ultrasonic

March 13, 2015 by  
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Qualcomm has unveiled what it claims is the world’s first ‘ultrasonic’ fingerprint scanner, in a bid to improve mobile security and further boost Android’s chances in the enterprise space.

The Qualcomm Snapdragon Sense ID 3D Fingerprint technology debuted during the chipmaker’s Mobile World Congress (MWC) press conference on Monday.

The firm claimed that the new feature will outperform the fingerprint scanners found on smartphones such as the iPhone 6 and Galaxy S6.

Qualcomm also claimed that, as well as “better protecting user data”, the 3D ultrasonic imaging technology is much more accurate than capacitive solutions currently available, and is not hindered by greasy or sweaty fingers.

Sense ID offers a more “innovative and elegant” design for manufacturers, the firm said, owing to its ability to scan fingerprints through any material, be it glass, metal or sapphire.

This means, in theory, that future fingerprint sensors could be included directly into a smartphone’s display.

Derek Aberle, Qualcomm president, said: “This is another industry first for Qualcomm and has the potential to revolutionise mobile security.

“It’s also another step towards the end of the password, and could mean that you’ll never have to type in a password on your smartphone again.”

No specific details or partners have yet been announced, but Qualcomm said that the Sense ID technology will arrive in devices in the second half of 2015, when the firm’s next-generation Snapdragon 820 processor is also tipped to debut.

The firm didn’t reveal many details about this chip, except that it will feature Kryo 64-bit CPU tech and a new machine learning feature dubbed Zeroth.

Qualcomm also revealed more details about LTE-U during Monday’s press conference, confirming plans to extend LTE to unused spectrum using technology integrated in its latest small-cell solutions and RF transceivers for mobile devices.

“We face many challenges as demand for data constantly grows, and we think the best way to fix this is by taking advantage of unused spectrum,” said Aberle.

Finally, the chipmaker released details about a new a partnership with Cyanogen, the open-source outfit responsible for the CyanogenMod operating system.

Qualcomm said that it will provide support for the best features and UI enhancements of CyanogenMod on Snapdragon processors, which will be available for the release of Qualcomm Reference Design in April.

The MWC announcements follow the launch of the ARM Cortex-based Snapdragon 620 and 618 chips last month, which promise to improve connectivity and user experience on high-end smartphones and tablets.

Aberle said that these chips will begin to show up in devices in mid to late 2015.

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Uber Suffers A Data Breach

March 12, 2015 by  
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The names and license plate numbers of about 50,000 Uber drivers were exposed in a security breach last year, the company revealed on Friday.

Uber found out about a possible breach of its systems in September, and a subsequent investigation revealed an unauthorized third party had accessed one of its databases four months earlier, the company said.

The files accessed held the names and license plate numbers of about 50,000 current and former drivers, which Uber described as a “small percentage” of the total. About 21,000 of the affected drivers are in California. The company has several hundred thousand drivers altogether.

It’s in the process of notifying the affected drivers and advised them to monitor their credit reports for fraudulent transactions and accounts. It said it hadn’t received any reports yet of actual misuse of the data.

Uber will provide a year of free identity protection service to the affected drivers, it said, which has become fairly standard for such breaches.

The company said it had filed a “John Doe” lawsuit Friday to help it confirm the identity of the party responsible for the breach.

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Can MediaTek Take On Qualcomm?

March 11, 2015 by  
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While Qualcomm’s 20nm Snapdragon 810 SoC might be the star of upcoming flagship smartphones, it appears that MediaTek has its own horse for the race, the octa-core MT6795.

Spotted by GforGames site, in a GeekBench test results and running inside an unknown smartphone, MediaTek’s MT6795 managed to score 886 points in the single-core test and 4536 points in the multi-core test. These results were enough to put it neck to neck with the mighty Qualcomm Snapdragon 810 SoC tested in the LG G Flex 2, which scored 1144 points in the single-core and 4345 in the multi-core test. While it did outrun the MT6795 in the single-core test, the multi-core test was clearly not kind on the Snapdragon 810.

The unknown device was running on Android Lollipop OS and packed 3GB of RAM, which might gave the MT6795 an edge over the LG G Flex 2.

MediaTek’s octa-core MT6795 was announced last year and while we are yet to see some of the first design wins, recent rumors suggested that it could be powering Meizu’s MX5, HTC’s Desire A55 and some other high-end smartphones. The MediaTek MT6795 is a 64-bit octa-core SoC clocked at up to 2.2GHz, with four Cortex-A57 cores and four Cortex-A53 cores. It packs PowerVR G6200 graphics, supports LPDDR3 memory and can handle 2K displays at up to 120Hz.

As we are just a few days from Mobile World Congress (MWC) 2015 which will kick off in Barcelona on March 2nd, we are quite sure that we will see more info as well as more benchmarks as a single benchmark running on an unknown smartphone might not be the best representation of performance, it does show that MediaTek certainly has a good chip and can compete with Qualcomm and Samsung.

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